Here's mine.
The setting I'm doing for my game is basically a kind of 'pop-cyberpunk'- less Shadowrun/Neuromancer, more Summer Wars/Mirror's Edge. One of the classes is essentially a 'Virus Collector' of sorts- they'll be able to capture and (potentially) fuse virus programs they encounter, allowing for their fighting to basically be closer to what you'd get from a mon game instead of diving into the fight themselves.